3:1 Descent Gradient Calculator

Calculate top of descent point and vertical speed for a 3-degree path

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A clean, efficient descent that arrives level at a crossing restriction or pattern altitude is mostly about starting down at the right point. This calculator applies the classic 3:1 rule to give you the top-of-descent distance and the vertical speed to hold a 3-degree path.

How it works

The 3:1 rule loses 300 feet per nautical mile, and the vertical speed follows from groundspeed:

altitude to lose      = cruise altitude − target altitude
top of descent (nm)   = altitude to lose / 300
required vertical speed = groundspeed × 5   (feet per minute)

The groundspeed-times-five rule is a near-exact match for a 3-degree path; the tool also shows the precise trigonometric vertical speed for comparison.

Example and notes

Descending from 35,000 ft to 3,000 ft means losing 32,000 ft, so the top of descent is 32000 / 300 ≈ 107 nm before the target. At 450 knots groundspeed the required vertical speed is about 450 × 5 = 2,250 ft per minute down. Add a few miles if you must decelerate or configure before reaching the target, because the bare rule assumes a constant-speed idle descent.

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