Frame interpolation FPS calculator
Many AI video models output low frame rates (8–16fps) that look choppy. Frame interpolation with RIFE or DAIN synthesises in-between frames to reach a smooth 24, 30, or 60fps. This calculator works out the interpolation factor, the total output frames, and a rough processing-time estimate.
How it works
The key number is the interpolation factor:
factor = target_fps / source_fps
source_frames = source_fps × duration
output_frames = target_fps × duration
new_frames = output_frames − source_frames
RIFE-style models double frames per pass (2×), so reaching an arbitrary target may take several passes plus timing resampling. The processing estimate assumes a mid-range GPU rendering a few interpolated frames per second.
Tips for clean interpolation
- Prefer whole-number factors. 8→24fps (3×) or 12→24fps (2×) interpolate cleaner than odd ratios like 10→24fps.
- De-artifact first. Interpolation amplifies morphing and flicker — clean the source clip before smoothing it.
- Add subtle motion blur. A touch of blur on the output hides interpolation seams in fast motion.
- Don’t over-smooth. Pushing 8fps straight to 60fps can look uncanny (“soap opera effect”); 24–30fps is usually the sweet spot for cinematic AI video.