D&D 5e Point Buy Calculator

Allocate ability scores with the D&D 5e point-buy system

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Create a balanced, rules-legal D&D 5e character with the standard point-buy system. Start from all 8s, spend your 27 points, and watch the running total and modifiers update live so you never make an illegal array.

How it works

Point buy gives you a 27-point budget. Every ability starts at 8 (free) and can be raised to at most 15 before racial bonuses. The cost to reach each score is:

Score:  8  9  10  11  12  13  14  15
Cost:   0  1   2   3   4   5   7   9

Notice the cost jumps by 2 at 14 and again at 15, which is why pushing a single stat to the cap is expensive. The ability modifier is floor((score − 10) / 2), so 14 and 15 both give a +2.

The tool tracks total points spent, prevents you from going over budget or out of the 8-15 range, and shows each modifier so you can build an efficient array.

Tips and example

  • A popular balanced array is 15, 15, 15, 8, 8, 8 — that spends exactly 27 points on three primary stats while dumping three others.
  • Because only even scores raise the modifier, ending a stat on an odd number (like 13) is often wasteful unless you expect a later +1 to make it even.
  • Put your highest score in your class’s key ability, and avoid dumping Constitution too low — hit points come from it every level.
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