Reverb sits better in a mix when its pre-delay is timed to the music. This tool turns your BPM into musically-synced pre-delay values so the reverb tail starts on a beat subdivision, keeping the dry signal clear and the wet tail locked to the groove.
How it works
Pre-delay is just a short delay before the reverb begins, so the same tempo-to-milliseconds maths applies. One beat is a quarter note:
quarter note (ms) = 60000 / BPM
Pre-delays are usually short, so the tool focuses on the shorter divisions — 1/8 down to 1/64 — and gives the straight, dotted, and triplet value for each:
- Straight = the note’s fraction of the beat
- Dotted = base x
1.5 - Triplet = base x
2/3
Worked example
At 120 BPM the quarter note is 500 ms. Useful pre-delays from there:
- 1/16 note:
125 ms— a clear, rhythmic gap - 1/32 note:
62.5 ms— subtle separation, great on vocals - 1/64 note:
31.25 ms— barely perceptible, just adds depth - Dotted 1/32:
93.75 ms— a touch more space with a swung feel
Tips and notes
- For lead vocals, a
1/32to1/16pre-delay keeps consonants crisp while the tail adds size; longer than a1/8and the reverb starts to sound like a separate echo. - On drums, sync the pre-delay to the same division as your delay throws so the ambience reinforces the rhythm rather than fighting it.
- Faster tempos shorten every value, so re-check the figure if you change the project tempo. All values are computed locally in your browser.